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Thank you for the Tip Wayne, never knew that although a lasso selection tool would be nice :)
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you are able to select faces on differen uv tiles with shift+A…
http://www.linkedin.com/pub/christoph-schaedl/6/558/73b
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When selecting faces in Mudbox 2011 I get a soft, vertex-colouring effect around the egde of my selection (see first attached image). I find this visualisation of my selection hard to work with.
Does anyone know of a way to get the face selection to have hard edges (see second attached image)?
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thats not possible… mud is using vertexcolor for that selection…
you are not really often selecting faces… so i think they should work on needfull things first…
http://www.linkedin.com/pub/christoph-schaedl/6/558/73b
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It appeared to be possible in Mudbox 2009 - see this tutorial by Wayne Robson…
http://area.autodesk.com/tutorials/groundup_series_selections
Has this perhaps changed in the latest versions?
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Yeah, be nice if they fixed this although there are bigger fish to fry as it were.
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