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[THIS IS DISCUSSING THE NEW TEXTURING FEATURES AND WAS IT ITS OWN THREAD SO EVERYONE COULD TALK ABOUT IT]
Nice addition. Some issues, sure you know them, but feels kinda missing.
No mirroring of texture layers.
Apparently no abillity to collapse layers together. ?
No blend modes between layers- at the very least multiply, add, screen - big help would be overlay, hard light and softlight.
No ability to export a group of layers as one texture (ala bodypaint)
(You could, I suppose, import each layer tiff into a smart layer in photoshop. Could be a nice script to add.)
Apparently no flood fill color
Feels like you should be able to paint in UV window. Really sad that you cant.
No PSD support. Biiiiiiiiiiiiiig shame. Bodypaint does it fairly well (except it doesnt support layer effects)
I am not entirely sure what the intended workflow of this app is - lets say I am working on a creature for a film. I am using six or so diffuse layers to work veins, dirt etc. All good so far. Now I want to output it. Now it gets weird. Am I supposed to do everything on one layer, or mess around in photoshop a lot- how do you envision me going back and forth between photoshop and mudbox, and my rendering app? Not really seeing where your going with this ‘every layer is an acetate sheet’ with one blend mode that must be exported seperately.
DAVE KING
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FREELANCE CHARACTER ARTIST | GAMES | CINEMATICS | FILM | TVC
http://www.daveking.com.au
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