I’ve imported some LOG DPX footage into Smoke OSX 2013 SP3 and am trying to figure how to load a LUT file, preferable a standard Cineon LUT or an Alexa one I generated in both Autodesk and Lustre format. I noticed LUT controls in the player options however the button that seems like where I load a LUT is greyed out. Where can I load a LUT?
Also, if I am working with log files, should I select “Logarithmic” in “Image Data Type” and “RGB Mode” in the player controls to view through a lin conversion?
before you can apply a LUT to a viewport you have to load it in Preferences > LUTs -
this section appears to be project based - so do this for each project you need them.
ive made a feature request ages ago for keeping them User related or insert them in the init.cfg, as was in the (good ;-)) old days ...
Grant, I am an experienced Flamer & beginner Smoker, but have worked mainly in commercials, which means I have almost no experience with LUTs. The very basics would be helpful, such as the difference between a 1D & 3D LUT, and applying a LUT to a viewer only, rather than actually affecting the colour space of the clip, and why you would want to do either/or. I understand that the sheer number of variations in file formats makes an in-depth exploration complicated. Just the basics, sir.
You could start by EXR’s, which are supposed to be linear, and DPX’ which are logarithmic :)
Smoke 2012 SAP2 SP4
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
Ahhh.... now you’re digging into the nitty gritty..... Each one is a separate topic on its own…
Just be careful regarding the file formats. Depending on how you save the colour space into the file will determine if they are log or lin.
For example, if you are working uncompressed in either Smoke or Flame, the system typically creates the media cache in DPX. All media brought in won’t be converted to log. It is simply stored in the file.
Where traditionally DPX coming from a film scanner is log because thats how they could squeeze as much of a range of colour information from the scan.
Its all about the context.
There are a few books I could recommend that go into this detail ad-nauseam :)