I have downloaded the student version of Smoke 2013, I been following along the classes on you tube and on the website preparing myself to use it in my last semester in my University. After I finished I try to export and I keep getting errors on backburner and no export. Anyone willing to help?
Well after a whole day trying to make it work, I’m done. I’m just going back to Nuke and Avid. I’m not so sure this is the future, I’ve been interning at various TV channels and cable channels and everyone is moving away from the FFFS pipeline, and going to the After Effects, Cinema 4D, Nuke and (throw in your favorite NLE). I think that is my new focus. So disappointed on this software, and to think that I would of given my left nut for 30 minutes at a Flame or Smoke station any day over the other software that I currently use.
Sure if this helps I’ll give it a shot, so I finished editing, grading, adding some effects and then go ahead and export the timeline to my solid state drive, it will show me that has been sent to backburner, in backburner I get only get waiting on status, at one point it said something about mediaconverter IFFFS error.
We have similar issues. Basically, the R3D debayering doesn’t really work - Smoke says it rendered the clips and proxies (also show in background taks as completed jobs), but then Smoke complains e.g. in CFX that the clip doesn’t exist. This results in Smoke not being able to export anything plus we cannot really edit the effects. Even when changing the debayering settings to create a new clip and proxies doesn’t help and Smoke just shows errors that the clip doesn’t exist (sometimes also the unredered frame or simply a black image in the timeline).
Also debayering is extremely slow.
Also: when trying to reload the previously created project after above issues happened (created a very simple timeline with two R3D clips), Smoke loads the project very slowly. Smoke almost seems to get stuck on “loading clips"…
Steps to reproduce the issue above:
Create new projects (in this case HD resolution plus proxies)
Import R3D clips
Drop two R3D clips onto sequence
Add CFX on one clip (without changing any CFX nodes).
Change debayer settings of R3D clip by clicking on thumbnail - e.g. put debayer to Full Size instead of 1/4.
Hit exit in the debayer settings
Wait for background task to complete rendering (exiting the debayer settings triggers a re-render)
Try to add CFX clip after rendering completed - fails! Clip not found…
1) Also it is strange that entering debayer settings triggers a re-render even if nothing changed!
2) Further more why cannot I access debayer settings via the thumbnail icon anymore, after I added a CFX to the clip?
3) Debayering R3D is very slow compared to other packages (maybe 1/10th the speed?) such as Red Cine-X or Adobe Premiere CS5.5…
when I change the Image Display options to full clip resolution in the View menu (instead of proxy display resolution),
then the CFX shows the clip and works again.
However, as soon as View is set to Proxy, CFX fails saying that the clip media does not exist!
Is this a problem with proxies?
Proxys are alos handled by Backburner. It sounds like your network/computer settings are not set up correctly for Smoke.
There could be many issues ranging from the name of you computer with special characters like [ ‘ ] or having both LAN and Wifi active at the same time.
I have new update I had nothing to do so I started to mess around with it before the semester starts next Monday, I decided to uninstall and cleanup everything and give it another try. This time I got backburner working, however all my renders are getting stuck, they have a label “Active” but then when I check they have an error. Any ideas?