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Wow Bernhard, I thought I was alone on this..!
@v7000, I have to disagree saying the BMD comparison doesn’t hold up well. BMD sells what is becoming a nice and wide variety of affordable hadware, and a camera which has the potential to sell like hotcakes, I myself will most likely get one:)
Asode from the big Resolve hardware, their product line is not comparable to the old school Discreet hardware. Actually it can be argued that BMD line is the opposite of Discreet’s. There’s a reason it doesn’t exist anymore and also why Smoke is taking this route, and this reason is something BMD understands as well. I am a potential and very likely BMD customer, so are some of the creative I know. Now if Discreet where around today, me nor anyone I work with, would be a potential customer of theirs.
So, I was starting to get bummed out when people where mentioning a tiered product with $3500 being the intro into it.. What was being talked about would essentially price and alienate me and a Very large number of people out.
-all our startup money is spent, so purchases are now carefully weighed and I still need two new cameras! Cameras will always trump software in today’s age. Most(possibly all) of the people I know agree with this…
It seems to me that this is blindingly obvious.... companies large and small have failed by not recognizing and embracing this. Actually we are still witnessing revolutions which are overthrowing oppressive governments which failed to recognize the next step in the democratization of human society…
Apple, Adobe, and BMD understand the realities and are embracing them head on.. 3DS-Max seems to have lost it’s foothold in 3D elements creation in motion graphics as a result of Cinema 4D. Avid is, as far as I can see, Not used at all outside of post houses. I’ve personally never even seen an Avid… and I live and work with creatives in NYC.
FCP is still used by the vast majority, and FCPX is, despite what the old school heads say(sorry guys:) ), the fastest and most fluid editor out there..
After Effects is used everywhere… Smoke without the 3D tracker, particles and the “amazing looking” Atomize, is going to be overlooked and passed on by an inconceivable(to AD apparently) number of potential users. Sorry but 10,000 downloads of the 1st beta is not that much when put into context.. just sayin.
It actually boggles my mind that Action in Smoke still does not have this… Basic particles not made in 3D packages, are actually being used on movies and TV big and small. Basic dust, smoke(atmospheric type), ect are being used from Nuke and even Flame now.
More importantly, these are being used in After Effects and Flame on small/smaller budget productions with surprising to some(not me), seamless, photo-real results( just needs to be integrated into the scene smartly)…
Oh also, you simply cannot claim to be a true motion graphics capable package without particles. No way in the world! :)
Integrating particles(in some form or another) and making motion graphics more dynamic and engaging is absolutely essential to building a solid client list..
Personally, I am part of a small Creative Collective startup, and while I truly love working on my stuff in Smoke(I’ve actually created some video art fully[100%] in Smoke which I will be having two shows[gallery] on). So I Really, Truly think the software is amazing and “Perfect” for creatives and artist:)
Just look at what Marco Brambilla does in Flame, amazing:
http://www.artandcommerce.com/
But it at times can feel really limiting without all the features/capabilities present in Flame. Yet these are not limitations imposed when using PP/AE and the amazing plugins. BUT, using Premiere and After Effects feels less less creative and more disjointed then working in Smoke. Plus there’s a “look” to Smoke that is more analog and natural with the end result, IMHO…
So at $3500 without the full features, Smoke is simply “over priced"… I love it, it’s awesome to use, but....
When full featured it will be the best thing out there, bar-non, especially with the long beta period:)
Ben
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