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1) In XSI the model looks coloured but when I export it to SB2 (or look at it in XSI with CryTekDisplay) it’s just black.
2) When I convert a material to a CryShader the projection messes up.
3) When exporting a building to Crysis I can see the outside from the outside but when I go inside (or look through the door) the sides of the building is invisible and I can walk through it. (I can’t walk through it from the outside)
Anybody know why?
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As the material appears black in SB2, I also had this problem. in my case I import the object in SB2 open the material editor, and brought back to the texture. pointing out that the texture should be “power of two” (1024 x 1024/2048 x 2048 etc ...). painted the textures in photoshop and export by plugin Crytiff.
Sorry for my bad english....
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