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Here’s a tutorial on modding Unreal Tournament 3 using XSI by Carl Callewaert.
http://www.fundi3d.com/tutorials.html

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great finding :detective:
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Sweet! This is just what I needed.
My regards to Carl
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Anyone else having troubles getting this to work?
Followed the videos to the tee. I can get the model into the game, but if I play with it the model is running around sideways and floating a couple feet off of the ground.
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In Ued open the character part in the mesh editor, in the properties change the origin z=-51
rotation y=-90
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This rig doesn’t work correctly in game. Characters are slanted at almost a 45 degree angle, and arms are messed up. Going to try and get a new rig up and running for people using XSI as well as a custom arm rig for people who want to change their arms for custom characters.
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