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Don’t decompile it. When a model gets compiled, vertex information gets stored to other files using one of Valve’s proprietary formats, which means you’d have to re-rig
it. The XSI files used to create the .smds in the first place are already provided by Valve/Softimage. If you can not find the .emdl with your modtool installation, I
can send you the model itself.
Author: Cryrid
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