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Need to replace gravity gun weapon model for my mod
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  • dwigfor
  • Posted: 26 September 2008 06:53 AM
  • Total Posts: 160
  • Joined: 18 April 2008 02:46 AM

I need to replace the gravity gun model to something more “preschooler friendly”.

Upon following a tutorial (http://www.hl2world.com/wiki/index.php/CStrikeSource_Weapon_Replacement), I ran into a problem.

GCFScape works great and I extracted the weapon model’s folder.

Tying to run mdldecompiler.exe (http://www.chaosincarnate.net/cannonfodder/cftools.htm)
(in sourcesdk/bin and in sourcesdk/bin/orangebox/bin) generated the following error:
The procedure entry point QAppendSlash could not be located in the dynamic link library vstdlib.dll.

I’m not sure, but maybe this is incompatible with Vista?

Thanks for your help,
-=Dave



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Try the mdldecompiler.exe in sourcesdk/bin/ep1/bin.  This is for episode 1 engine.
Start Source SDK and make sure ‘Half-Life 2 Episode One’ engine is chosen in the
drop down menu, also have ‘Half-Life 2’ chosen for the current game.



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  • dwigfor
  • Posted: 29 September 2008 05:13 AM

The map I’m trying to make is for HL2: Ep2, but I’ll try your suggestion anyways.



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[quote=dwigfor;11986]The map I’m trying to make is for HL2: Ep2, but I’ll try your suggestion anyways.

The episode one part is for HL2.  The orange box engine version is for Team Fortress 2 and Day of Defeat Source.



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