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QC file won't COMPILE model, HELP ME!
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  • Total Posts: 3
  • Joined: 03 July 2008 09:05 AM

Basicly it is the same as the last post, who ever reads this can you please help me! This will be my first model for hl2 so who ever corrects my mistakes is my hero.



Replies: 0
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Hey!
I would like to try to help you :D

What do you want to compile exactly? A new model on custom animations or on defaults? Can you post the qc?

If you want you can add me on steam: BadPrankster

If thisis not needed anymore you can just close the thread

greets BadPrankster

p.s. and yes I just registered here to write that xD



Replies: 0
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This the Qc file i wanted to use for a basic prop with no amimation or moving parts:

$modelname Tank/Tank.mdl
$body “Body” “Tank_Ref.smd”
$scale 1.0
$staticprop
$surfaceprop “metal_solid”
$upaxis Y
$sequence “idle” “Tank_Idle.smd” fps 30
$lod 50
{

$collisionmodel “Tank_phys.smd”
{
//Mass in kilograms
$mass 500.0
$concave
}



Replies: 0
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Try changing this:

$modelname Tank/Tank.mdl

to this:

$modelname Tank\Tank.mdl

You want to use the backslash to denote directories and files on your system.  I made this simple mistake recently.  See if that works.



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  • dwigfor
  • Posted: 22 September 2008 10:57 AM

I’m also having a problem getting my qc file to compile, but my problem so far seems to be related to studiomdl.exe or maybe source.  I was able to pause the console screen that flashed the error, and it said that it didn’t know what game to compile for.  I thought I had Source SDK open when dragging the .qc file onto my studiomdl.exe shortcut.  I was trying to follow the Noesis tutorial (on the Mod Tool page), but using my own model rather than timebomb.

I created the 3 SMD files via the valve xsi addon, the qc file I created in notepad based on the above mentioned video tutorial. 

How can I get studiomdl.exe to compile my qc file..  Please help.  Can I add something to my shortcut file to specify the game engine?  If I put -game after it, what is the full directory I should put.  I’m trying to compile for HL2 Ep2.



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  • ElysiumGX
  • Posted: 23 September 2008 01:26 AM

I recommend using GUIStudioMDL
http://www.wunderboy.org/apps/guistudiomdl2.php

With it, you can select the game you want to compile for.

When using “-game”, you should locate the gameinfo.txt of the game, which is here:
...Steam\steamapps\USERNAME\half-life 2 episode two\ep2\
Use the full path in the command.



Replies: 0
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  • dwigfor
  • Posted: 26 September 2008 06:47 AM

Thanks.  GUIStudioMDL is the answer to my prayers.  Great program!



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