Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk® Softimage® Modtools / Valve Source (Half Life 2) / Source Ref. Stuff can't be found (plz help)
  RSS 2.0 ATOM  
2 pages: 1.2 first

Source Ref. Stuff can't be found (plz help)
Rate this thread
 
30326
 
Permlink of this thread  
avatar
  • dwigfor
  • Posted: 16 February 2009 12:53 AM

One of the big reasons I decided to purchase XSI years ago was learning that Valve switched over to XSI in the middle of production of HL2.



Replies: 0
avatar

Yes, I found the set of folders, one problem though, there is no buggy_referance.scn.

I looked, nothing there but: Buggy_aim.scn and Buggy_ammo_close.scn



Replies: 0
avatar
  • Likety
  • Posted: 16 February 2009 04:24 AM

Open up Source SDK and press “Refresh SDK Content.”



Replies: 0
avatar

You can use a program called GCFScape to extract the files you need into your sourcesdk_content/hl2/modelsrc/ folder from the sourcesdk.gcf file.  Just install GCFScape, run program, then file> open> (then browse to your steamapps folder) sourcesdk.gcf.

Extract files into your sourcesdk_content/hl2/modelsrc folder as you need, or like I did just extract all files in the sourcesdk_content/hl2/ folder in the .gcf file into your sourcesdk_content/hl2 folder in your steam installation.



Replies: 0
avatar

Ok, well, the thing about refreshing worked, I can now edit it, thanks for your help guys, oh, and for some reason, the textures for the stuff in the tutorial files don’t show up right, I went into Textured, and Textured Decal, but it just doesn’t work.



Replies: 0
avatar
  • dwigfor
  • Posted: 17 February 2009 01:10 AM

As I said, you need to relink the textures.

Open Explorer (8), hit o (Oh, not zero), open clips and update the path.  Note, XSI can also import Valve vtf texture files.



Replies: 0
2 pages: 1.2 first