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Using custom characters as npc_citizen, etc.
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  • dwigfor
  • Posted: 20 November 2008 04:31 AM
  • Total Posts: 160
  • Joined: 18 April 2008 02:46 AM

Is it possible to use custom animated models as npc_citizens, metrocops, combine_soldier_s, etc?  Do I need to replace existing game files in the gcfs?

I was able to apply my FIRST custom model (well, it’s the sdk xsi scene, but it still works! :) ) as a prop_dynamic and apply an animation to him.  But now I want to take it further and use as npc…

Thanks



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