Thanks, I just didn’t know I had to go Addons -> Install. Now I am having trouble exporting it. Where do I go to export it? I am trying to go Export -> Model but it is not working. No window or anything is showing up…
Export>Model exports the model to an Softimage-specific format, and isn’t an option in Modtool.
To export for the Source engine, after installing the valvetools addon you should see a ValveSource option in the top menu bar (might have to restart XSI). Just select the model and go to Valvesource>Export SMD
I have restarted XSI (by closing it and then running it again) and have loaded my model, but I do not have a ValveSource option. I have reinstalled the ValveExport Addon but that has not worked either. I originally made the model in Blender, and then exported it to “dotXSI” (.xsi) and have imposted the model into XSI, if that helps.
Ok, I have a problem again. I select the whole model by draging a box around it, and then I go ValveSource -> Export SMD. It comes up with a menu and I name the file and everything, but then I get an error down the bottom in red saying “Nothing to export”. Could this have anything to do with me using Blender...?
Ok, as long as it is not a problem with Blender -> XSI -> Source.
Sorry to keep bothering you with all my questions, but how exactly do I do this “texture projection / uv coordinates”? All I was hoping to use XSI for was a simple texture and export, expecting it would be much easier then this of course.