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Hi everyone !
I am actually trying to build a chain rig, this is my model :

I was thinking creating simply a chain of bones, and add a chain up vector in order to control the chain and its orientation…
I know how to do it with two bones ( when i am building some humanoid setup ) but it seems to work diffrently with more than 2 bones !
If anyone have an idea
Thanks !
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You may not need that many bones, you could use fewer bones and envelopping can do the rest. Also you should test the “spine” on this, it’s an alternative to chains.
David Saber, 3d freelancer
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