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move angles must rotate 180 degrees.
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  • Total Posts: 47
  • Joined: 23 December 2008 02:12 PM

I mirrored a skeleton, now if i select a edge object that i use to control the movement then the move angles (the red blue green thing) are pointed in the wrong direction. If i have the object selected and use “reset all transforms” then it doesn’t change anything.

I really hope someone can help



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