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XSI > maya animation problems
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  • sonictk
  • Posted: 01 November 2011 05:35 PM
  • Total Posts: 7
  • Joined: 20 August 2011 06:13 AM

Hello!

(I crossposted on XSIBase and CGTalk as well about this issue, because I am desperate for help. -_-")

I am currently using Softimage 2012 SP1 for making game animations. However, I may have to work with Maya users and we’re trying to figure out how we can collaborate on assets at the moment.

However, when I test exporting animations via FBX, I noticed a number of issues that I am unable to resolve.

Currently I made a simple test scene to explain my problems:

YHdFy.jpgp

Starting from the left:
- FK animated bend, animation plotted (baked)
- Animation baked into shape animation
- simple translation animation
- IK animated bend, animation plotted (baked)
- IK animated bend
- FK animated bend

This is how it appears in Maya when importing as FBX:

pwFuQ.jpg

This is how it appears in Maya when importing as Collada DAE along with the error messages:

yRF8D.jpg

All animation is lost when importing as DAE.

I used these settings when exporting as FBX from Softimage:

08UI2.jpg

And I used these settings when importing as FBX into Maya:

9Pof6.jpg

I am really confused as to why this is happening, if anyone could offer any advice at all I would very much appreciate it.

My test scene for this can be downloaded at: http://dl.dropbox.com/u/47456851/testAnimScene0.scn



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Look into point cache.

http://vimeo.com/28389795

-manny



Manny Papamanos
Autor of 3DMastermind Training DVDs
http://www.3DMastermind.com

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  • sonictk
  • Posted: 03 January 2012 07:03 PM

Hi:

A bit of a necropost, but just in case anyone else runs into similar issues:

The most effective method we found was to export from XSI as dotXSI format via Crosswalk to 3ds max, plot animations in the exporter, and then export from 3ds max out as FBX. However we still have an issue where the entire bone hierarchy is lost (all bones are treated as root objects) and no bind pose is exported, despite the model having a neutral pose set.



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