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Export to 3DS Max
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  • Joined: 24 March 2011 05:31 AM

Hi,I have a 3D Head with lipsync,and I want to export it to 3DS Max 2012 with animation included.
When I click crosswalk>export fbx,I get an error,about the geometry that need to be converted(how to do that?),and when I open the fbx in max,it’s ripped of,is only wireframe.
I try >send to 3dsa max,but it didn’t worked.
Thanks



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