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Facerobot export to game. Can I use an exsiting face rig?
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  • karljj1
  • Posted: 16 February 2012 01:47 AM
  • Total Posts: 8
  • Joined: 25 July 2011 07:28 AM

Hello,

I am exporting a facerobot animation using the game export option. Everything works if i click on the face like the wiki turoial shows, a new facial bone structure is created. However my character already has a facial bone structure, is it possible to tell facerobot to use the existing bone structure? How do i do this?

Thanks

Karl



Replies: 0
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  • karljj1
  • Posted: 21 May 2012 11:11 PM

Hello,

I am still trying to solve this problem. I have been reading on a few sites and think it could be possible to do this is I constrain the bones nulls to the face surface?

I am very new to Softimage, is this solution possible? How would I do this?

Thanks

Karl



Replies: 0