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New foundings on this matter.
After doing several hours of experimentation under the scientific method, Finally I can capture and every capture will work.
This are the results.
Four different MOCAPS were made and saved to BVH file format.
Here are the settings for each one.
1. Motion Builder convention. Writing Positions
2. Motion Builder convention. Not Writign Positions
3. Poser & Truebones convention. Writing Positions
4. Poser & Truebones convention. Not Writing Positions.
This files were generated directly from the Brekel Kinect Solution and saved to the BVH.
All of them start with T pose. This saves time for repositioning the BVH in Softimage to create the TAG of the Mocap.
Number 1 and 2 crash Softimage.
Number 3 and 4 are good and work very well.
So my conclusions at this moment that I want to share is that the BVH file needs to be in the Poser Truebones format (haven´t done more research on this but this is how it works very good, even changin just the BVH file for a new Mocap and just hitting apply transfers the whole animation with no crashes). If it is in the Motion Builder convention it will crash at least in this tests.
Down is the link to a capture of this succesful test. I am attaching the template for the BVH files and the two good ones. No crashes.
Seems to me that the interface will be better if you can choose from different formats or it distinguishes them automatically by the bone name convention.
By the way the T shirt in the capture is Syflex Cloth ICE!!!! it works as a charm and the setup is easy and amazing. Excellent on this one!!!!!!
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