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most commun way to work in passes?
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  • sfu_pelos
  • Posted: 06 February 2009 05:44 AM
  • Total Posts: 101
  • Joined: 21 February 2008 10:12 AM

whats the best way to work in passes,
isolate the geometry with the light you want in 1 pass and render out several channels?
also i know that you can render each light on your scene,
example if you have 3 light do 3 passes 1 for each light and then “add” each other on top

and what are the most commune passes that people use.

thanks guys.



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