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Hey,
I think Virtools and Quest3D also supporting XSI file formats.
I agree with you (Ben8111) Softimage must really debug files formats and improve imports/exports, but as a whisper in the night. Softimage team don’t seam to like do small fixing issues and prefer work on big revolution.
The better 3D software on earth without good imports/exports today is nothing else then a marginal one ! See Modo who directly understand how imports/exports are so importants, how Houdini support a bunch of industries files formats,…
The XSI file format is open and I think Softimage team ask others to work/use with their file formats first...so XSI file formats isn’t a today industries standard ! FBX, OBJ, VRML, DWG, DXF, PLY, STL… are. Collada is to young and not well defined yet.
It’s shame to heard that’s Ogre3D community don’t continue to support XSI ! this is one of the biggest 3D engine in the world and free / open source !
I agree Softimage team can answer XSI is at first dedicated to film / animation and file formats are do in this way but with Foundation they will want to get most market parts and new users database...so open XSI at first !
Don’t speak me about Crosswalk it’s a nightmare to use it and there is so much DotXSIconverter.dll, path,.. Bing Bing error !
I want to heard Softimage team still at the top !
Sorry for my madness but I spend 3 hours today to try fixing Crosswalk export and dll fixing !
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