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Not sure whether the problem has the same cause, but I find with XSI 2010 that OGL will only work with the first projection in the texture_coordinates_AUTO list. If a different projection is specified, this shows in the given CPset but viewport display persists with the use of the first projection only. Am using a non-professional graphics card: ATI Radeon HD 4870. However, a lesser card worked fine in a former computer within XSI 5.11 - the last version migrated from. I came across your post when searching for a workaround for this.
One can reorder required projection to the top as a workaround. No good if multiple projections are needed of course.
Author: Stan_
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