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Control Instance aniamtion in states
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  • Kibble0
  • Posted: 01 March 2011 04:07 AM
  • Location: Dublin
  • Total Posts: 5
  • Joined: 22 August 2006 03:18 AM

Hi
is there away of having diffrent animated instance in different states

sofare i have a set instance geometry and control instance aniamtion, the inst geo is in the emit execute and the control animation is link into the ice tree this works.

But when i put this into a state machine this dosnt work.

The idea was when the object is looping animation then the trigger is set it will change the animation.

any ideas?

thanks for help

Dave



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I haven’t watched it, but maybe Manny’s Stadium tutorial could help with this.



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