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How do I use strands with inst.particles?
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  • sfu_peter
  • Posted: 17 December 2008 02:19 AM
  • Total Posts: 4
  • Joined: 20 February 2008 02:49 AM

I’m trying to create some instanced particles that are connected to an emitter using strands.
The particles have a goal object that they need to follow the shape of, and at the same time the other end of the strands need to stay connected to the emitter which must be able to move.

My problems are:
1) As soon as I introduce instanced particles, the strands disappear.
2) Getting the strands/particles to follow the goal objects, is not a problem, but the other end of the strands (where the emitter is) doesn’t follow the emitter if it moves. They stay where it was on the first frame (when they where emitted).

Thanx,
Peter



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  • Helli
  • Posted: 17 December 2008 06:40 PM

This scene might help you:

http://217.160.138.15/helge/ice/nulls_to_line_stage3.scn



Replies: 0