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Merging/copying Texture coordinates onto merged geometry
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  • Location: Melbourne
  • Total Posts: 8
  • Joined: 19 February 2008 05:10 PM

I’ve been following through the Copying & Merging Topologies tutorials here that creates a ground floor, mid section and roof of a building, it allows you to adjust the number of mid floors.
It’s a great tutorial but doesn’t go as far as merging the texture coordinates of the original meshes into the final mesh.
I’ve tried, and failed. Has anyone had a look at this tutorial and have any idea on how to copy over the texture coordinates?

I tried to attached a compound here but it doesn’t seem to work.



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Got a reply from a comment on the tutorials, on the youtube page. They’re working on the next tutorial that looks into merging the texture coordinates. So that would be good to see when it becomes available.



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