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Hi there,
how would I be able to offset particles along the normals of the surface they sit on by a certain value?
I am a complete ICE noob slowly making progress, but I just can’t figure this one out. You guys have any tips, hints or starting points?
Thanks a lot!
tom 8)
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Use a Get Closest Location on Geometry node.
Plug the output from that into a Get Data ("PointNormal").
Multiply that by a scalar—however much you want to offset.
Get Particle Position and plug both values into an Add node.
Plug the result into Set Particle Position.
EDIT: Corrected attribute name (PointNormal instead of Normal).
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