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Problems rendering laser blasts made with ICE particles.
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  • Joined: 22 June 2010 08:52 PM

I’m a student working with Softimage, and I have a scene involving a spaceship shooting lasers at a fighter.  I created the lasers with ICE, but I’m running into a memory usage error when trying to render the effects.  I can go for only a few frames before the renderer stops trying to render the shots and changes to the big red error box.

I believe the problem is somewhere in the particle’s material, but I can’t say for sure, I’m still pretty new to ICE.  I’m attaching a screen shot of the render tree since I can’t seem to attach a scn file.  The tree is a slightly modified version of the setup used for the ICE_TrailSpiral example scene.  Any help would be greatly appreciated.



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Replies: 2
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hi , i guess you use MR

You should find in the particle property editor the array size of particle , his value must be arround he value of your particle size....

enjoy

Author: Yalisanda

Replied: 14 May 2011 03:12 PM  
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hi , i guess you use MR

You should find in the particle property editor the array size of particle , his value must be arround he value of your particle size....

enjoy

Author: Yalisanda

Replied: 14 May 2011 03:13 PM  
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i means in the particle_volume_cloud property editor in the icetree…
alex



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