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lattice modifier and instances
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  • Total Posts: 33
  • Joined: 11 March 2008 05:39 AM

i have this object of house (img attached), and i modeled it with reference to some pic (picture of real unfinished house, from one angle), and everything is ok, but now, i need to reshape it so it can fit to another real world picture (for later work for compositing real-world + CG pictures). Another real-world picture is shot from another angle…

for reshaping i tried to use lattices(subdivision x=y=z=1), but it seems lattices don’t affect instances, or it affects object that are being instanced. Anyway, i don’t get desired result

on attached img, selection are instances, so i guess my question is, is there any easy technique for (box)reshaping this whole bunch of models.

As far as i know instances cannot be reshaped, so my first thought is i should convert instances to objects, but that is very very resource-consuming.

Is there another way to solve this, technique, ideas ?



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