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not too worried about poly count to be honest, more interested in the method. i tried bevel but couldnt get what i wanted. Removing the sides of the cylinder to leave 3 flat faces was easy enough but turning the flat face on the end to the curve is bugging me. i tried deleting the face and extruding the edges along a curve which kind of got something like what i want but of course they didnt connect the other end and although i could weld the poinits it then threw thre curve slightly.
I was hoping this would be a case of me being a bit low on knowledge tand there would a perfectly acceptable way within sofitimage to achieve it.
Im still playing around with various aspects of the program, and although i know it can do it, it is just the process that i like to get right first rather than some elaborate path to get the same result.
so foregoing the poly count #, diid you have something else in mind ?
thanks for helping out
Author: deviousdexter
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