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i’m the only one at our studio using XSI and i have no real time normal map preview like i can get by using maya’s high quality rendering. does anyone know of a shader i can get which will have these 3 attributes for realtime so while texturing i can see how my stuff is looking.
diffuse
specular
normal map
anyone know of a realtime shader i can grab to use for previewing my texturing? thanks gang
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http://cryrid.com/art/?p=44
Has a link to one of the shaders I use that supports those three maps, and a video showing how to get it running.
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