Call for Submission
NAB 2012 Best of the Best Show Reel
Submit your work today!
  • 1/3
You are here: Forum Home / Autodesk® Softimage® / Realtime Effects / realtime diffuse and normal map shader?
  RSS 2.0 ATOM  

realtime diffuse and normal map shader?
Rate this thread
 
30211
 
Permlink of this thread   Subscribe to this thread
avatar
  • Total Posts: 41
  • Joined: 12 October 2008 02:12 AM

i’m the only one at our studio using XSI and i have no real time normal map preview like i can get by using maya’s high quality rendering. does anyone know of a shader i can get which will have these 3 attributes for realtime so while texturing i can see how my stuff is looking.

diffuse
specular
normal map

anyone know of a realtime shader i can grab to use for previewing my texturing? thanks gang



Replies: 0
avatar

http://cryrid.com/art/?p=44

Has a link to one of the shaders I use that supports those three maps, and a video showing how to get it running.



Replies: 0




   
  Settings Choose Theme color: