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3D Texture Generators
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  • Total Posts: 28
  • Joined: 29 August 2006 02:50 AM

Hi there,

I am stuck with a problem:

When piping one of the 3D texture generators (3D_lattice, 3D_fractal, etc) into the diffuse channel of a shader I just get a plain color on the object instead of a texture.

I assume that I have to connect another node to the 3D texture generator to declare coordinates or something like this ... but the manual is talking in riddles and I simply don’t get it.

Any idea?
tom 8)



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