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I am sure this has been asked many times, in many venues, but my searches have yielded nothing.
Has anyone crafted a tutorial or would be willing to pass on tips on how to create materials that mimic the style seen in Appleseed Ex? I know 3D World did an article about this a spell back, but I’ve been unable to dig that up from either my stock or online. It was tailored to LW, but I know XSI’s shader system has greater flexibility and I believe was the primary renderer for characters in the film as it were.
Really appreciate any mentoring or perhaps just a nudge in the right direction.
Thanks!
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hi ProfMarks,
on xsibase was something about animestyle shaders. it’s some time ago, but check it out for yourself…
http://www.xsibase.com/forum/ind...ay;threadid=31160;start=0
on the 2nd page is some more info and a rendertree.
i haven’t watched appleseed, though hope this information helps you anyway.
chem!
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