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Sorry, I’ve read a thread about this topic but I can’t remember where (here? cgtalk? xsibase? can’t find...).
What is the way to connect a bumpmap to the architectural material??? If I connect a bumpmap to the bump port of the architectural node I get no result. The only way to get something is change the “bump mode” under “additional options”. But it takes ages to render and I get a nearly complete black preview of FG (I have tried all settings).
If I connect the bump to the material port, it works but, if I want a feature like the “no diffuse bump” or use it with round corner I think I must plug the bump in the architectural node and not in the material.
So, what is the correct way? O_°
Sorry for my bad english!
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that doesnt seem to work in xsi 6, would I be able to get this to work in this version? there is a ‘bump’ node but has no effect.
oops my bad, turned on bump mapping in the image node and it works !
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