|
I tried to apply a glow to the lenses of my goggles which is a cluster. It won’t show up in render pass but if I select the whole goggle model instead of the cluster lenses the glow will surround the whole model. The lenses have a glass shader so I troubleshooted by creating a new model of just a sphere and applied a glass shader to it and the glow to see if it’s the shader and it worked on that. So I was wondering if the glow can’t be applied to a cluster even though I had it selected. I want the lenses to glow like the Splinter Cell ones.
|
|
|