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Creating Custom Built in Render channels ?
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  • Location: Toronto, Ontario
  • Total Posts: 948
  • Joined: 07 June 2009 05:56 PM

How do you create a built in Channel within Softimage ?
Similar to that of the other preset, built in channels?

This is a spin off from my other question. I made it a separate question, for anyone else :)



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There is something about this in the docs.

In the User Guide index, look up “render channels:custom channels”.



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How does Softimage have it where no matter what the scene that is loaded, those regular channels are always there, there is no need to add in the store_in_channel node into the surface of the object, it’s just there always for any scene ?



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