|
How do you create a built in Channel within Softimage ?
Similar to that of the other preset, built in channels?
This is a spin off from my other question. I made it a separate question, for anyone else :)
|
|
|
|
There is something about this in the docs.
In the User Guide index, look up “render channels:custom channels”.
|
|
|
|
How does Softimage have it where no matter what the scene that is loaded, those regular channels are always there, there is no need to add in the store_in_channel node into the surface of the object, it’s just there always for any scene ?
|
|
|