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custom shader creation
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  • dan_cgi
  • Posted: 09 April 2008 03:30 AM
  • Total Posts: 2
  • Joined: 20 February 2008 12:51 PM

[FONT=arial][SIZE=2] Hi guys,

I’m working on a project that requires a matrix style technical code that runs around geometry. Is there anyone who can shed a bit of light of how someone might achieve a similar result using xsi? From what can gather BUF (who did the code effects on Reloaded and Revolutions) created a custom mental ray shader. Is this something realistically achievable by a non coder, maybe using Mental Mill perhaps?

ref image - http://www.mentalimages.com/4_1_motionpictures/buf/revolutions-4.html

Any initial thoughts would be appreciated

D
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"The requested page was not found on our server” :ph34r:



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  • dan_cgi
  • Posted: 09 April 2008 09:57 AM

Apologies for the broken link. Try the following and scroll down to the matrix revolutions images - image 4

http://www.mentalimages.com/4_1_motion_pictures/index.html

cheers



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