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Hi guys…
i´m seeking how to set diferent Ambience sets for each pass…
any idea?
overrides?
please help me.
thanks in advance.
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Put an override on the Partition(s) you want affected… pick the ambience parameters from one of the objects in the partition… you’ll have 4 entries you need to choose (RGBA) and four sliders to set.
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oh.. no no..
global ambient, no material parameter.
but, thanks
i wrote a script that create a mini rig with links to create Local Ambience for each pass.
i call it “Local ambient”
thanks anyway.
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Doing what I said overrides the global ambient for all objects in the partition… I’m not referring to the material ambient parameter. I assure you, that this works.
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oh yeah… did work!
thanks man..
i will modify my script to other purposes.
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