Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk® Softimage® / Rendering / double sided polygon and export FBX to Unity 3d
  RSS 2.0 ATOM  

double sided polygon and export FBX to Unity 3d
Rate this thread
 
53060
 
Permlink of this thread  
avatar
  • Jands
  • Posted: 07 March 2011 11:48 PM
  • Total Posts: 1
  • Joined: 08 October 2010 07:59 AM

Hi, folks.
I’m trying to make a double sided textured polygon (a simple grid) in softimage 2011.
I did with node “Front-Back_Switch”. No problem.
BUT, when I export FBX using Crosswalk, and open in Unity 3D, just one side show.
In Sketchup there is a option to export “two-sided faces” and it is so simple.
Anyone can help me?
Thanks in advance.
Cheers
Jands



Replies: 0