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Enabling/Disabling Feature for Camera-Lens-Shader in Passes (for Overrights)
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  • ewok
  • Posted: 05 August 2008 04:32 AM
  • Total Posts: 13
  • Joined: 21 February 2008 01:08 PM

Hey Guys,

i got a request,
because it isnt possible to set an enable/disable option
for the “simple tonemapping"-lensshader.

it would be quite usefull, rendering beauty & co with lensshader
and ambient occlusion without ;)

please correct me, but i didnt found the posibillitys to set it in the overrights.

greets,
marc



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In this case I handle this with two cams with the same animation/settings.
The first without and the second one with the Lens Shader.
Then just choose the right Pass Camera for each pass.



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P.S.
The problem is that you can not set overrides for camera properties.
I missed a camera partition such like objects and ligths more then one time…



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Its simple, u just disable the lens shaders on the renderer options just for those passes.

The only problem is if u need other lens shaders on those particular passes but most cases for ambocc it should be fine without any lens shaders.



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