|
solved.
moved custom shaders to workgroup
|
|
|
|
It looks like those shaders are not installed on the computer.
|
|
|
|
Look in the material manager what kind of materials are stored in the scene.
When all objects are using the default Scene_Material make a material cleanup
save and reload it. After that the errormessage will not occur any more…
Here is a collection of the CLSID of most common shaders:
http://softimage.wiki.avid.com/index.php/CLSID_Reference
|
|
|
|
strange. my shader is not on that list.
this is with either the default xsi sss shaders, or the ez_sss shader.
this is a 6.02 scene migrating to 6.5 environment.
could that be the cause?
i dont see how?
even the backup files [all of them] give the same errors.
edit* is there a command to open a scene and supress automatic clean up by xsi?
‘ ERROR : 2000 - Unable to create object [CLSID\{B716A1D9-F897-44D2-998C-88A9C655CE43}], Cleanup will be performed.
|
|
|