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help lighting?
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  • alkimia
  • Posted: 13 September 2009 12:21 PM
  • Total Posts: 15
  • Joined: 06 February 2009 06:51 PM

hi everyone..

look this is my problem, or lets say my doubt ..i have a scene qith a tunnel..is very long the tunnel..and i planning to do and animation in it..but i dont know how to light it well so it looks realistic and
nice..

questions:
1a.how many lights should i put?
1b.which type of lights?
2.should i used Global Illumination ,Final Gathering, or both?

pd:

my tunnel model..unly has 2 part where the light can get in the two entries
(the inside suppose to be lighten by the light models inside the tunnel)

here some tests i did ..with any good result:

th_83910_524145_copy_122_190lo.jpg
th_83912_testa25_copy_122_482lo.jpg



Replies: 1
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Hi, alkimia(?)
There are many ways to create an effective illumination solution in a scene. So is very difficult to answer that question with precision, however here are some tips that you should consider regarding each of your points:
1a: As many as you need, no more no less, but don’t add lights unless you know its function. I did a tunnel before and the best way to approach something like that is solve the first to segments and then repeat the solution.
1b: spotlights work great for directional lights like the one you have here, and remember you can use more than one in a row and use them to simulate direct bounces from the floor and wall.
2:Check out the Ambient Occlussion shader before using very expensive tools like GI and FG. If you don’t have nothing animated on the scene you should check about caching the GI solution.

3: you may want to remember that more often than not a “fake” or non-naturalistic solution is more realistic and appealing to the viewer. Think in the mood of the scene and read some books on illumination for 3d graphic programs. I don’t mean this in a bad way, and I apologize in advance if I am wrong, but for the look at the images it seems that you still lack some knowledge on the theory behind lighting solution.

Hope this helps.

Author: butachan

Replied: 26 September 2009 08:25 AM