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How to fix aliasing in Opengl?
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  • Total Posts: 61
  • Joined: 21 October 2009 08:48 PM

My hardware render is jagged and was wondering if there was any settings in the program that I can change the aliasing settings in the Opengl render or do I have to make changes to my graphics card aliasing settings?



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  • jd
  • Posted: 19 January 2011 09:58 PM

if you want a higher resolution on image clips in the viewport go to the image clip ppg. on the texturing tab you can set openGL texture settings. increase maximum width or height.

i wonder how i can increase this setting to more than 2048..? is it maybe depending on the GPU..?



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jd 20 January 2011 05:58 AM

more than 2048..?

It emendate directly into C3DImageClip.spdl.

Author: kosyan

Replied: 20 January 2011 01:27 AM  
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Don’t touch the SPDL, you can do it through scripting:

SetValue “Clips.RenderMap_pic.oglmaxsize”, 8192

Author: StephenBlair

Replied: 20 January 2011 03:13 AM  
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Making the size larger in the texture editor didn’t work



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