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I’d have an existing scene with a lighting rig and camera setup I like whith one animated character in it. I want to strip out the character, biped base and rig leaving just the lights an camera so I can point-oven import a new (Lightwave) character and animate that one. But while I can delete the original mesh an control items off the rig, there are various rig based items I just can’t seem to shift. How would I do this, or alternately import my lights setup and camera into a new scene?
cheers,
simesf
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An easy way to do this might be to take all of your lighting elements and make a model out of them. Export that as an .emdl. Now you can import your light rig into any XSI scene.
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Well that bit of advice certainly helped me to move forward. Thanks Ed!
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