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I suppose this is more of an animation question. I have a null animated (via path contraint) around a path in the front viewport. I parented a Spotlight to the null, the spotlight is projecting a texture. At certain percentages along the path the image flips upside down. I am not sure what to change in order to fix this.
thanks
Phil
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turn on up vector checkbox. y up usually is appropriate
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If you are talking about the direction constraint up vector for the spot, isn’t that on by default. I believe it still fips the image. Anytime I go above or below the target it flips (with it on).
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the path cns also has up vector options. try turning that on
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I forgot to mention I un-parented it from the path ctrl null, and I get the flipping when
moving the spot above or below the interest in Y.
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