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..simple .!!
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  • Total Posts: 226
  • Joined: 19 February 2008 10:36 AM

.how can i have environment map (hdr or any other) and have my alpha channel too
(=no primary rays in render..but secondary ,sure.)
i know it’s silly question ..but i’m just an animator. :D



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If you inspect the environment property of the pass there should be a slider that says ‘Background’. Turn that to 0 and you’ve got the alpha back.

Later,
Eric T.



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..thanks a lot Erick ..
problem solved..!!



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