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Vertex color error
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  • Total Posts: 5
  • Joined: 25 February 2008 11:48 AM

Hi, I have been testing out the baking of ambient occlusion to vertex colors in the Mod tool. But I get some strange errors. There appears some blue and yeelow random spots of color after I regenerate maps from the Render Map window. Image showing issue below.
Anybody had the same problem?

VertexColorErrors.jpg



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not really, do you have your UV properly setup?
are you sure you are just rendermapping the occlusion?
Maybe you have something else activated in there.



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