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Weird UV-Problem
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  • obiwahn
  • Posted: 31 May 2008 04:05 AM
  • Total Posts: 4
  • Joined: 31 May 2008 10:45 AM

Hello, i have a problem with my uv layout. I want to get a little bit familiar with the Texture Editor to unwrap my game models. So i’ve started to unwrap my mesh and now i have a problem.

It is compilcated for me to describe it, so i’ve attached a screenshot.

In the texture Editor it says on this side should be the E1, E2, E3, etc. but on the mesh itself it is B2, B3, B4, etc.. Now I want to know what I’ve maybe done wrong to get this error?

Thanks for any help! :)



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  • obiwahn
  • Posted: 31 May 2008 05:17 AM

So I’ve simply redone it, now it works. I hope this will never ever happen again ;)



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  • anim
  • Posted: 31 May 2008 05:32 AM

you have propably had some UVW Transformation applied
you can find it in Clusters-Texture_Coordinates_AUTO-Texture_Projection PPG



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  • obiwahn
  • Posted: 31 May 2008 06:02 AM

Dammit, that was it, thanks! :)



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