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I’ve searched all round the net and I can’t find any Photon Volume input compatible shader. I’ve read about some old presets called xPhysics, but I can’t find them. Is there any way to get, for example, volume caustics?
Thanks.
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Well, I’ve tried to do it by myself with the SDK manual, the Wiki and the Plugin Manager, and eventually I’ve ended up with a SPDL and a shader preset. As I don’t know the parti_volume_photon shader code (of course not!), I haven’t compiled the DLL (it would be silly) and I’ve done a little search. Actually the shader is written in the physics.dll shader library, so I’ve edited the [Plugin] bloc in the SPDL so that now it looks up for the correct DLL. But it’s not working, and I don’t know why.
Any ideas? Am I doing something wrong? (I suppose so)
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Could someone help me, please? Just for avoiding mistakes, all I want to get (well, not all in my life but for now it would be nice) is this:
image
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All right, I’ve found the shaders I was looking for at Tek2Shoot, but they aren’t working as I expected… Well, at least I got the shaders! Now it’s all about tweaking and making lots of tests.
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