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wonder..!!
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  • Total Posts: 226
  • Joined: 19 February 2008 10:36 AM

..hi i was trying some testes to get ready for my big triumph ;)
and i had to test character runnings and surly motion blur ..
so i put main character and default rig and animate some moves..but the motion blur
bugging me in a very strange way..
i put both the pallet in one image by photo shop so you can help me through more information..!!
..thanks again to the kind community that helped me a lot so far.. !!



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rendering more MB steps (both deform and transform) might help (try 10/10, it should be enough for catching any motion)



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  • ThE_JacO
  • Posted: 04 July 2008 03:39 AM

Looks more like a compenetration issue when the mesh is subdivided than anything else really.



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..i tried every thing but something strange happened :
i gave a “motion blur” to the shorts and t-shirt( witch were the same mesh) and it got fixed while the body doesn’t have such property..  can someone tell me what happened.?!?!?!?!?



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then dont use MotionBlur property if you got problems. just motion blur everything without any overrides. it might help too, but just guessing.



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