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is there a way to make two soft body objects collide each other, and / or other soft body objects?
Bscily for example, ground plane as passive rigid body and few soft body objects with gravity on them, and all of them colliding, SB objects with ground and between each other?
Any way for this?
Thank you
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I don’t think so… :confused: I needed that too some days ago.
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What about ICE? I guess its possible there
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Maybe someone needs to implement a SoftBody engine with ICE. It would be very nice.
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SB inter-colliding should work...as far as I remember SBs must be each “told” wich SBs to collide with...have look into the manual
regards
oliver
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That is the part of the problem :) Imagine having 10-20 even more objects that needs to colide, and now teling each end every of them wich are his colide meshes… very time consuming :)
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I can’t find nothing about that in the manual.
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[quote=mirkoj;20076]That is the part of the problem :) Imagine having 10-20 even more objects that needs to colide, and now teling each end every of them wich are his colide meshes… very time consuming :)
OK, but your question was another...YES, it is possible to have two or more SB reacting to each other...and NO, there is no other way, than selecting each obstacle...of course you can use a script, that will connect all the SBs in the way you like…
@surv
..there are chapters in the manual concerning SBs...have a look at “[B]Setting Up Soft Body Collisions[/B]” for example…
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"I can’t find nothing about that in the manual”
about SB Inter-Colliding.
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